Programming Update


On this video we showcase the base game mechanics:

The player can dash through thin walls (Black Wall);

The player can dash to kill an enemy (Pink Rectangle);

The player can dash to the right, left up and diagonals;

Should the player dash inside a wall, they will suffocate and die:

Should the player get hit by the enemy, they will die;

Should the player touch or dash into a firewall (Red Wall), they will die.

We also built a checkpoint system.

Get Hack Off

Leave a comment

Log in with itch.io to leave a comment.