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Hack Off

Saving a simulation from destruction with a "dashing" personality. · By SoulDrunk

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Recent updates

Prototype Released!
The prototype is now released and fully playable. Despite being short, it'll be worth while! We hope you have fun!...
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Programming Update
On this video we showcase the base game mechanics: The player can dash through thin walls (Black Wall); The player can dash to kill an enemy (Pink Rectangle); T...
Making maps
Showing off map concepts is a little tricky because we cannot show a lot of them without spoiling what could be the entire experience. Despite this, we can give...
Background Concepts
Idea: Initially the background concepts were made with a more cybernetic feel to it, though through time it changed to be the more natural and confortable, with...
Character Introduction
Beginnings: Initially, the game was made with a vaporwave type of style in mind, however, as things evolved, we've went from a concept image to a few more detai...

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