On this video we showcase the base game mechanics: The player can dash through thin walls (Black Wall); The player can dash to kill an enemy (Pink Rectangle); T...
Showing off map concepts is a little tricky because we cannot show a lot of them without spoiling what could be the entire experience. Despite this, we can give...
Idea: Initially the background concepts were made with a more cybernetic feel to it, though through time it changed to be the more natural and confortable, with...
Beginnings: Initially, the game was made with a vaporwave type of style in mind, however, as things evolved, we've went from a concept image to a few more detai...